Java SE 11 LTS (18.9) (JDK 11) (September 2018): Extended var to lambda expression.Removed native-header generation tool javah. Introduced time-based release versioning with two releases each year, in March and September, denoted as YY.M. Java SE 10 (18.3) (JDK 10) (March 2018): Introduced var for type inference local variable (similar to JavaScript).Java SE 9 (JDK 9) (September 21, 2017): Introduced modularization of the JDK ( module) under project Jigsaw, the Java Shell ( jshell), and more.Also integrated JavaFX graphics subsystem. Java SE 8 LTS (JDK 8) (March 2014): Included support for Lambda expressions, default and static methods in interfaces, improved collection, and JavaScript runtime.Introduced Strings in switch statement, Binary integer literals, allowing underscores in numeric literals, improved type inference for generic instance creation (or diamond operator ), Catching multiple exception types and rethrowing exceptions with improved type checking.
#Compiling java with sublime free#
This article is based on the Oracle JDK ) (due to legacy), which is free for personal and development use but no longer free for commercial use. If I really do have to resort to Eclipse, I will.The Java Development Kit (JDK), officially named "Java Platform Standard Edition" or "Java SE", is needed for writing and running Java programs.Ĭurrently, the OpenJDK developed by Oracle and the Java community ) provides a free and open-source JDK official reference implementation. please if possible, don't suggest go downloading Eclipse or NetBean it's not that I don't mind using them, it's just that I prefer Sublime Text 2. If anyone knows the solution, please do share it because I'd love to get started on my first plugin. My issue is (and mainly pointed to users who either know or have used Sublime Text 2 to compile Bukkit plugins) how would I exactly add the Bukkit API to my build path or project in ST2? I can't seem to find an answer online anywhere which is discouraging me to believe that anyone here or anywhere on the internet uses Sublime Text 2 as an editor to write and compile plugins. But with Bukkit and its API, I can't seem to be able to just import that (not that I expected it to) without the API downloaded.
Now with that I only had to import the native library which allowed me to retrieve user input and it worked fine. Used cmd, java calculator and it worked as expected. I created my first little calculator that only does addition (lol) so far and successfully built it via the build option in Sublime Text 2 (favorite editor). Which, of course I've already gone ahead and downloaded the latest JDK (7u45) and set my build path in my system environmental variables. However before I get started, I know that with Java you need the JDK in order to compile your. Although I'm no where as far as I should be to create public plugins or fork another developer's work and edit it, I'd like to begin creating my own small lightweight plugin that does simplistic things such as print HelloWorld with a command in-game, and checking with permissions.
#Compiling java with sublime code#
After reading through the beginners documents on Oracle's website, viewing the examples on Bukkit's wiki, and looking through other developer's plugin sources, I've been able begin understanding and reading out the source code of plugins and seeing how each snippet of code works and what they do. I've finally taken the courage and energy in myself (I can be very lazy) to begin the process of learning Java. Please just read the part in bold if you want to skip my introduction, and the italicized-bold part for the main question.